Inventory / Items Part 2
# Oct 3, 2021 by Tony "Sgt. Flame" RichardsI improved the Item System
so that when an item is viewed by the player then a GUI element displays what the Interact
button (defaulting to keyboard E
) would do.
Keeping it Simple
My player character blueprint is fairly simple and has very little logic. With each system, widget, and ability being small self-contained objects, it should be pretty easy to continue adding more features in the future without increasing the complexity.