Game Studio distraction

In the original Fractured Universe implementation, one of my favorite features was the Game Studio, which was a web based NPC editor.

I wrote about this a month or so ago, and while it’s not really necessary for me to implement most of this for epic 0.2.0, I need a bit of a break from the heavy challenges for awhile so I don’t burn out.

So, with that in mind, I’m going to take a short break and play for a bit.

I’ll consider it as an innovation sprint.